Get Ready for This Weekend: September 2026

Get Ready for this weekend!

Everything you need to know before game is all right here, ready to go.

Early Registration Is Closed

If you haven't checked in yet, don't worry! 

You can still Check In on the Events Database, but we ask that you pay at the door on Friday.

In case you missed it

Sunday Party Day

Remember that Monday the 7th is Labor Day, so we are renting out the whole campground for the entirety of Sunday to hangout Out Of Character once we’re done cleaning up from the game. Please join us to stay for the evening to cookout with the community, and bring games and activities to share!

Checkout and personal cabin cleanup will be Camp Sinawa’s standard time by 11am Monday.

the weather looks Nice!

There's still time for things to change, but we are looking at a pleasant weekend ahead!

As we get closer, keep an eye on changes and plan accordingly.

times AND events

Zone Changes: Agricultural Zone - Dorm Firepit

Game Timeline

  • Friday 6PM - Check In Begins

  • Friday 9PM - Opening Announcements

  • Friday 10PM - Game Begins

  • Saturday 2AM-8AM - NPC Ops & Public Works Closed

  • Saturday 4PM-6PM - NPC Ops & Public Works Closed

  • Sunday 2AM-8AM - NPC Ops & Public Works Closed

  • Sunday 12PM - Game Ends

  • Sunday Party - After Cleanup Till Sleep

Module Schedule for OOC Planning

  • Blacktide Hunters - Fri 11PM

  • Black Market Meeting - Fri 12AM

  • Murder Inc Meeting - Fri 12AM 

  • Wells Society - Sat Morning

  • Helldiver Picnic - Sat 3PM

  • RocketBall™ - Sun Morning

  • Corrupted Morgue - Sat 11AM, 3PM, 7PM

Union Break - Saturday 4PM-6PM

Player Run

  • Town Meeting - Fri After Game On

  •  KQC Consecration/Wailing Abyss - Fri Night

  •  TV Cartoons/Voice of the Signal - Sat Morning

  • Rover Nachos - Sat 4PM-6PM

  • Roadhouse Bar - Sat 4PM-6PM

  • Fallowship - Sat 6PM

  •  Blutnacht Hunt - Sat 8:30PM

  • KQC Party (maybe) - Sat TBD

  • Final Knight Crucible Walk - Sat Late Night

  • Church of Bacon - Sun Morning

Times subject to change

Rumors around town

"The Warden has locked in on a raider camp. Grab your shit. Its go time."

"One of the newest Wells reports noted several rabbits in the infected agrifields."

"Not ideal, but at least its just a rabbit, and not turbo grave Mantises eating all our food."

" My brother works for Litzi-Sarrowdor and he says theres something up with management. If you ask him, the posties should start keeping an eye out for mail bombs again."

"Did we find out what happened to all of those missing people? Do you think Vicky Gowen is still out there somewhere? How many more are there?"

"Dealing with a corruption in the Morgue requires collaborative effort, communication with your teammates, composure under pressure, and - "

"And not dying."

"What? No, the ability to put mission first. We’re allowed to die. We’re just not allowed to fail."

"And a very merry Blutnacht to you!"

A Call from the Ossuary Society - September 2026

Out Of Character Transparency

The Corrupted Morgue scenario will run across the road. Based on the information given to us by players’ preparations, Dive times have been divided into three run blocks spaced throughout Saturday (11:00am, 3:00pm, and 7:00pm), with the assumption that they would last 4-5 dives each.

  • Should PCs still have supplies and manpower for further runs and have not successfully finished installing the Helscape Catastrophic Stabilizer at the end of the third block, they may be permitted to continue trying (within reason, respect, and at gamerunner discretion). While it would be cool to chainsmoke our runs into a single long session scenario, we would like to be kind to our NPCs and PCs alike. 

  • Players are permitted to travel without a guide to and from the dive staging area during the blocks. Please do not enter the field or picnic area without permission to do so.

  • A secondary Artisan zone will be opened at the staging area to allow for repair work.

  • Each dive is limited to 1-6 people. A solo diver is not recommended, but it is allowed.

  • Once within the casket airlock, the decision has been made. A PC cannot exit the scenario except through mechanical means. Items and personnel cannot be swapped out for anything/anyone outside the airlock. If a player has entered a casket and then makes the OOG choice they no longer wish to participate they are not required to continue and may bow out but that dive will remain down one person. Substitutes may be allowed in an instance that a player becomes unable to participate for reasons of health and safety.

  • Players have a 5 minute time limit within the dive module space, starting from the time any of them leave the airlock and enter the chambers.

  • After 5 minutes within the Corrupted Morgue space, anyone who has not returned to the airlock area must remain for 1 minute to fight for their life before being ejected, receiving 1 Fracture and losing one Resolve (or Infection if all Resolve is expended).

  • Time during dives will be officially kept and called out by a Guide. 

  • CONTENT WARNING: Splash module elements within the first chamber. They are opt-in on an individual level.


It seems that everything has been prepared to tackle the Morgue’s corruption head-on. We cannot afford to wait any longer, as the mutation and disease has reached a tipping point and the environment around Steel Horse Crossing will forever be changed even if we are successful in subduing this blight from the Mortis. The enablers of local infection farmers, experiments of the fugitive Full Dead, excesses of bad brain, and countless crises of years past have ensured that the Morgue cannot be left to heal on its own anymore. The small cracks and scars left behind were quietly festering underneath it all, each compounding over the last. We must now go in and fight to hold the problem in check ourselves to ensure the stable continuation of this settlement. Failure may mean many deaths and the potential to render the area barely habitable until it subsides or it is safe enough to continue the work.

This is a final call for assistance from any and all who are willing to travel North to help Steel Horse Crossing. It is in the interest of all who value safety and stability in the Midwastes to subdue this corruption before it boils over. We have little to offer except the gratitude of the Ossuary Society, the Helldivers, and those who make their home here.

Tony Fucker

Collegium Mortis

Ossuary Society

PS: Please be proud of me. I didn’t use the words ‘cowabunga’ or ‘turbo-fuck’ even once.

Message from The Wells Society - September 2026

ooc transparency

A Zone of Mechanics will affect the Agricultural Zone during the September Event. This Zone of Mechanics will not impact the ability to use the Agricultural Skill, and Herb will be produced as normal. The Zone of Mechanics will have other side effects for using the Agricultural Skill, but Herb production will not be one of them.

First thing Saturday AM, tools will be introduced to ensure that this mechanic can be interacted with and altered positively by intentional player actions throughout the weekend.


Greetings and Salutations to the Settlement of Steel Horse Crossing

A combination of recent events has interfered with our normal rotation of crop fields. The field currently in the rotation has become more heavily overrun with Glow Shrooms than is considered acceptable. As you likely know by now, while Glow Shrooms can be a valuable tool in reducing radioactive contamination across the Wasteland, overexposure to the fungus can lead to other health problems. Unfortunately, the other fields in rotation will not be ready in time for this month’s trade meet. 

While the Glow Shrooms can be safely harvested and removed to lower exposure levels under normal circumstances, prior experience at places such as Bastion have shown us that Glow Shrooms become an integral and structural component in situations where a Morgue has become Corrupted. The standard methods of removal could be disastrous under these extreme climates.

Our colleagues and partners at the local research institution of Bloom Industries have suggested a revolutionary idea to safely reduce Glow Shroom levels in the affected field, a method that is less likely to result in an utter collapse of your Morgue due to the structural integrity being compromised. Dr. Bailey Hitch should be arriving on the first morning of this month’s trade meet to explain further and facilitate this plan. Any assistance you can offer them would be greatly appreciated and looked upon favorably by the Wells Society.

Regards,

Sophina Faulkner
Steward of the Wells Society

Notice from the Blacktide Hunters - September 2026

I got a location for you. Camp of Thrill Kills, just far enough away to make the walk inconvenient, and reportedly fortified. The scout couldn’t get in to see if Pipsqueak or any of the others are still in there.

I’ll be dispatching our other squads elsewhere to at least keep the neighbors busy so they don’t harass you on the way there. None of the local Raiders have gotten out of hand, but there’s enough different types that they get annoying with the roads the way they are these days. I don’t have the hands to do much more right now. You’ll be fine.

I’ll see you on the first night of trade to point you the way. We get the survivors out so they can get fixed. Then we burn the place to the ground. And then I buy the drinks.

Trout, Warden

Blacktide Hunters

August 2026 Recap & September Premier Event

Registration is Open for Septembers’s Premier Event!

What's been Happening at Steel Horse Crossing?

Everybody is working night and day to prepare for this Corrupted Morgue dive they have planned.

Some folks still seem to be missing, presumed taken by the Flesh Works. Their loved ones are holding out hope, but evidence keeps turning up pointing to a more grim outcome.

Entertainers of the King & Queens Court put on a show. It wasn’t as musical as you’d expect, but the winners of the fight pit seemed to take home a decent cash prize.

Missing Black Tide Hunters haven’t turned up, but their dog tags have been found in the hands of Thrill Kills. Not too complex of a puzzle to figure out what happened.

Real freaky worms are coming out of the ground with the zed, and the names people are giving them aren’t for polite company.

Dread Surgeons might be picking up where the Flesh Works left off with the local bodily mutilation business.

While our team works on next month's premier event, please take some time to give us some feedback about August with the button below if you attended and haven't already.

As a reminder, we are looking for specific feedback on removing our indoor masking policy as well, so please give us your input if you haven’t already.

We've included some photo highlights from this past month below, but please also check out the full Flickr album and share your favorites with us on Facebook or Instagram!

prepare for the premier on Labor day weekend

As we get closer to the Premier Event in September, we will have information to share with you about what to expect as we dive into Steel Horse Crossing’s Corrupted Morgue.

For now, we want you all to know that due to our September event taking place on Labor Day weekend, we have the site reserved for Sunday night as well for no extra cost to you. After the game ends at noon on Sunday, we will perform our normal cleanup of blood, guts, and bullets from the fictional apocalypse before having a rare opportunity for out-of-character socializing at camp through the night. Check out for those who wish to stay will be at 11am on Monday.

As more details are released, we will be updating on our website and will post about it on social media or in our Discord Server. Keep an eye out!

Upcoming events

*September 4th-6th

October 2nd-4th

November 6th-8th

December 11th-13th

*Premier Events

Get Ready for This Weekend: August 2026

Get Ready for this weekend!

Everything you need to know before game is all right here, ready to go.

Early Registration Is Closed

If you haven't checked in yet, don't worry! 

You can still check in on the events database, but we ask that you pay at the door on Friday.

In case you missed it

A Beautiful Wasteland summer

There's still time for things to change, but it’s looking like a beautiful summer weekend in the Wasteland. Pack appropriately, and be prepared with layers for cool nights to shed during the heat of Saturday.

As we get closer to the weekend, keep an eye on changes and plan accordingly.

times AND events

Zone Changes
Agricultural Zone - Near Squirrel Cabins

Game Timeline

  • Friday 6PM - Check In Begins

  • Friday 9PM - Opening Announcements

  • Friday 10PM - Game Begins

  • Saturday 2AM-8AM - NPC Ops & Public Works Closed

  • Saturday 4PM-6PM - NPC Ops & Public Works Closed

  • Sunday 2AM-8AM - NPC Ops & Public Works Closed

  • Sunday 12PM - Game Ends

Module Schedule for OOC Planning

  • Blake Tide Hunters - Fri 11PM

  • Black Market Meeting - Fri 12AM

  • Murder Inc Meeting - Fri 12AM 

  • Ossuary Society - Sat 1PM

  • Rocket Ball Scrimmage - Sat 2:30PM

  • Wells Society - Sat 11PM

Union Break - Saturday 4PM-6PM

Player Run

  • Town Council - Fri 11PM

  • TV Cartoons - Sat 10:30AM

  • Roadhouse Bar - Sat 4PM-6PM

  • Rover Nachos - Sat 4PM-6PM

  • KQC Party & Inductions - Sat 8PM

Schedule is Subject to Change

Rumors around town

"What do you think is up with Trout Warden? What’s he got that his Black Tide squad can’t handle?"

"I came across some kind of zed I’ve never encountered before, nasty and blistered. And other zed, something’s off about them. Are they mutations coming out of the Corrupted Morgue?” 

"There’s some kind of circus in the area and from the sound of things, they’re hiring. Sounds like interesting work."

"Be careful out there. They’ve noticed a strange influx of raiders that way. Might be starting to hole up in some of the old abandoned buildings and I don’t want you getting caught out."

"So we found the ‘flesh pit’ and folks went after Miette. Now they’re dead, or they’ve skipped town. What’s the likelihood that this is the end of the problem?"

"I’ll be honest, I thought Gill and their polycule was some kind of grift. But they seem happy enough and just living normal lives. The only wild part really is that we had any Nuclear Family in town for them all to find."

Letter from the Ossuary Society

Hey Steel Horse. Its me, Tony Fucker.

Remember me? One of the weirdos at the Helldive. Not Sweeney. The other one. Work is still going at the borehole. Couple of hiccups but nothing too catastrophic but we're on the final approach before we need to act. 

Lets meet to discuss the town preparations. A lot of people are working on this on and there are a lot of moving parts. Best to sit down and get it all laid out and make sure we're on same page. I'm sure we all prefer adequate planning instead of winging it, yeah? Everyones invited, even if you aren't a pro diver or have no idea whats going on.This affects all us, success or fail, so, like, don't be shy.

tdlr

Town Hall, 1pm

Talking about next month's Morgue Diving

Also keep an eye out for worms. We think they've breached the cordon and they are nasty shits.

Anyway, love ya

Letter from the Blacktide Hunters

To Steel Horse Crossing

They used to say when it rains, it pours.

Given the rumors, I imagine you all have enough on your plate right now. I’m coming to add to it, because I’ve now got a situation on my hands and need more hands and eyes. Runners, Prospects, and everyone else too are all welcome to help. All hands on deck.

I am requesting time to speak at this trademeet’s Council Meeting. Come join me if you’d like the deets. If you can’t make it, talk to someone who can. I hate repeating myself.

Trout, Warden

Blacktide Hunters

July 2026 Recap

Join our discord to be notified when registration for August opens!

What's been Happening at Steel Horse Crossing?

An abandoned Flesh Works hideout had been discovered and occupied by Dread Surgeons. Guess they do have similar hobbies.

Miette had been trying to make new Full Deads, and wound up with a strange flesh pit instead. Turns out they weren't as friendly as they came across and folks had to put them down. Hopefully they come back like the Miette that hosted Gorger Tea and fundraisers and not more murder-y.

Quite a few former collaborators of the Flesh Works came through looking to turn over a new leaf. Alex, yeah the guy from the bar, has been admitting to a lot of stuff. Sounds like there might be a trial about it.

Folks have been preparing for tackling the corrupted morgue this fall. In the meantime, people keep dying quite a bit. Someone from out of town even permed. Does that make the morgue worse?

Slizard...

please give us feedback!

While we are hard at work on August's event, please take some time to give us some feedback about your experiences at July's game with the button below if you attended.

As a reminder, we are looking for specific feedback as well. Please let us know your thoughts on removing our indoor masking policy.

Plot requests are back!

Our writers miss hearing from you.

We made a form to facilitate requests for specific story arcs, visits from factions or faiths, or give notice for procedures that require a month’s heads up. We cannot guarantee that it will be used, or that it will be in the immediate next event if writing has already begun, but it will be looked at and someone will respond if you would like us to.

You may continue emailing customerservice@dystopiarisingwi.com, and must still do so for plot involving character retirement, but this form makes your request immediately available to the writing team. The link in the form will always be available on our website’s Contact Us page.

PHOTOS FROM JUly

We've included some photo highlights from this past month below, but please also check out the full Flickr album and share your favorites with us on Facebook or Instagram!

Upcoming events

August 7th-9th

*September 4th-6th

October 2nd-4th

November 6th-8th

*Premiere Events

Get Ready for This Weekend: July 2026

Get Ready for this weekend!

Everything you need to know before game is all right here, ready to go.

Early Registration Is Closed

If you haven't checked in yet, don't worry! 

You can still check in on the events database, but we ask that you pay at the door on Friday.

The Heatwave & Potential Rain

There's still time for the forecast to change for the dryer, but we may be getting wet again. Pack appropriately, and be prepared for hot days as the heatwave wraps up the end of the week.

Keep an eye on changes as we get closer to game, and plan accordingly.

times AND events

Zone Changes
Agricultural Zone - New Trail Crossroad

Game Timeline

  • Friday 6PM - Check In Begins

  • Friday 9PM - Opening Announcements

  • Friday 10PM - Game Begins

  • Saturday 2AM-8AM - NPC Ops & Public Works Closed

  • Saturday 4PM-6PM - NPC Ops & Public Works Closed

  • Sunday 2AM-8AM - NPC Ops & Public Works Closed

  • Sunday 12PM - Game Ends

Module Schedule for OOC Planning

  • Black Market Meeting - Fri 12AM

  • Murder Inc Meeting - Sat 1PM *

  • Ossuary Society - Sat Morning

Union Break - Saturday 4PM-6PM

Player Run

  • Town Council - Fri 11PM

  • Blacktide Hunters: 1st Practice - Sat 9:30AM

  • TV Cartoons - Sat 10AM

  • Roadhouse Bar Hours - Sat 4PM-6PM

  • Rover Nachos - Sat 4PM-6PM

  • Blacktide Hunters: 2nd Practice - Sat 4:30PM

  • KQC Listening Party - Sat 5:30PM

Please be aware that there will be fireworks over the lake Saturday Night around 9:30pm.

*edited since posting

Rumors around town

"You heard him when he came in with that last Ossuary researcher. ‘We’re fucked. Its Corrupted.’ And you know what that means, Darren? I’m going on a long vacation. Bug Island sounds lovely."

"I found this… thing. I don’t what it is but its not right. Might have been alive, at one point. Thought it could be the Fleshworks doing but they all got murdered pretty hard last trade. Like really hard.” 

"Those rad rabbits are going to come back this year and fuck up the harvest again, aren’t they?"

"Nah, I ain’t worried. I have a handy shotgun and they’re delicious. I’d be more concerned with those worm things."

"Sounds like disaster struck those suitors that came looking for romantic advice. No, yeah, like… ALL of them. Isn’t that wild?"

"I’m glad they’re trying to keep on top of things but I saw a Helldiver come out of that borehole last night with a case of Gravebloom so bad I thought they were an Unstable."

"A couple of us have taken up on waiting for the caravans on the road in, just in case trouble shows. I think its been helping but we can’t stay out there all the time."