Crafting Policies

Crafting, and how it's done:

First, a quick note as a direct copy from Michael Pucci in reference to the game materials as they stand in the book:
"If a crafter is producing materials, they need to go get their item card after the crafting is done."

In essence, every time you do a thing, you need to trek to logistics and get your card. Thinking about it, even with the weather cooperating, it's a lot less fun to run things this way when that walk is long.  So our policy is going to take on aspects of one of the other long-trek games as follows:

1) During the hours Logistics is open, you may complete one "job", or 3 blueprints, at any one visit. A job is defined as the following:
- One card worth of meal/brew, up to 10 items
(Any blueprint that produces more than 10 items is still fine for one use!)
- One weapon/armor creation
- Any/All improvements on one weapon/armor
- One Forged Item (Still, Forge, Workbench, etc.)
- One instance of farming / fishing

That means if you need to make 3 Plexi-padding to get your end-result armor, then make sure you spend the time and resources to make all four "things" appropriately, and bring both blueprints with the materials, so you can get that particular armor. One card from Logistics is the key for this - it was not meant to have those with Building Tomorrow running to Logistics every time they needed a 2 minute crafting 37 times over for a larger effort.

2) During the hours Logistics is shut down, you may produce only one of the above activities, which may be turned in once Logistics opens.

In essence, if we have to take out more than one card to complete the activity you are doing at that time, you'd need to come back a second time (or more). This is different than the general guideline above, which would have you coming to logistics every time you pumped out a single brew or meal, or each upgrade you did to a weapon.

That said, these are policies that we're modifying slightly from the way they're intended to make production a bit less annoying. There are still rules, however, and games are required to impose such rules to ensure play is fair across the network. 

May Event Rumors

The streets and trails of Steel Horse Crossing are not quiet, though they are muddy.  Citizen and traveler alike pass time with idle chatter.  If you pay enough attention, this is what you might hear…

-Every time I walk from the train station to town at Steel Horse, I feel like I'm being watched.

-The bar may soon have booze.  What a novel idea.  A bar… with booze.

-Old man in the lighthouse was telling some weird stories about the lake, seems avoiding it at night might be a good idea.

-You hear folks tried to make friends with those hooded figures?  Think they’ll be like trash pandas and more will show if you don’t drive em off?

-There's talk of electing a mayor of Steel Horse Crossing. Who's the Works gunna bribe for that kind if sucker-job?

-Sounds like lotsa work available up there in Steel Horse... mail carriers, guards, farmers, and whatever get paid really real money up there!

-My cousin's boyfriend's brother shot a deer for dinner and when he cut it open, worms and lugs fell out!

-BFG north has begun.  Seems a recruitment drive has started in Steel Horse, let’s hope the political agenda stays with the southern chapters.

-There's this new service called "the Yorkshaw". The driver says it only sets on fire every once and awhile.

-Rover War - Friction between the two biggest rover clans seems to be heating up, will the Iron Navy have to quash a blood feud?

-Heard they don’t need bolt holes at that Roadhouse. They just dive out the damn windows.

-Heard even the Iron Navy can’t seem to catch them damn Fortunate Sons. Sounds like their name’s damn accurate!

-Is it true? Do them Winfreys really think they're born from some once living God? Is that even possible? Sounds like some crazy T.V. bullshit to me.

-The skunks are terrible this time of year, shiny and stinky all rolled into one.  Yuck.

-We’re making a weather machine!  Hell, someone needs to do something to stop all this damn snow.

-Things are due to start lighting on fire soon, you sure that weather machine is a good idea?

-Spring thaws mean the coal mine fire is gonna be heating back up again.  Its a weird kinda fire that gets bigger when water gets into the ground.

April's Donation List

AP Donation List

Looking to earn AP for the Wisconsin Game? You can do so by donating items the game needs!

You will receive 1 AP for each dollar spent. Be sure to save your receipts and email them to wisconsin.dystopiarising@gmail.com or send a copy to:

6508 S. 27th St.
Suite 9 #282
Oak Creek WI 53154

You will receive the AP once we have both the items and the receipt in hand. If you don’t have a receipt, we will give you a general AP total based off of amazon price and condition of item. AP can be spent at the first game, or any subsequent game.

If you are interested in donating NPC costumes be aware we accept costumes in size large and up.

Please comment below if you are purchasing something so we can keep track of what is being purchased to avoid duplicates.

If you have questions, ask!

Office Supplies
1. 6x9 envelopes - Wade
2. Garbage bags - Wade
3. Clorox wipes
4. Lysol
5. Facial wipes
6. Bug spray

Costume and Makeup
1. Kayo Syrup
2. Red Food Coloring
3. Makeup Cake – White
4. Makeup Cake – Yellow
5. Makeup Cake – Green
6. Makeup Cake – Red
7. Makeup Cake – Brown
8. Makeup Cake – Blue
9. Make up sponges
10. Costume donations in Large and XL (We are specifically looking for Green and Gold Jersey's in larger sizes)

April Event Rumors

1.     It’s about Feast of Fools time ain’t it? Good time to be a prankster, bad time to be a victim I reckon.

2.     I heard some lady wrote a sternly worded letter to the head of the railways, and that's why the trains aren’t blowing up!

3.     SPRING!!!  Tribe of Seasons swear it is real this time… anyone taking bets?

4.     People keep talking about mines as if they’re safe.  We’ve been through this before ya’ll showed up, and the earth falling out from under our feet ain’t no fun.  Makes farming a might hard.  Eatin’ is more important than mine collapses.

5.     There are murderers in town.  The Ironworks may have to do something.

6.     Who was spooking the Corvids on Saturday?  I hear he came straight out of their caravan, fancy as you please, and started pulling them away one by one, scaring them to bits.

7.     Darwinist are planning a huge party to celebrate the glow!  

8.     Better travel in groups… I heard people walking alone get their shit stolen

9.     That Asher fella likes to hide out in the forest a lot, skulking around.  Heard that one of the travellin’ scroungers got jumped and lost all his scrounge.  Bet that baby-eater did it.

10.  The farmers are starting to feel the influx into town as they’re getting ready to start planting.

11.  The lake has finally thawed out.  You know what happens when the lake thaws?

12.  I hear they're building Steel Horse Crossing back up with all the new folks. Maybe they'll build a brothel!

13.  I keep hearing about a shipyard.  Wonder what’s going on over there.

14.  What’s a Helldiver?  I keep hearing there was some kind of “run” last trade, but what were they running from?

15.  With the Fallow Hope faction running around near town, I wonder when they’ll show up for these psions.

16.  Randomly baptized folks seem to be a regular thing up here.  I wonder what’ll happen when big wigs come around testing folks to see how well they fit their new britches.

17.  Overheard on the train:
Guy 1: "I hear there are a lot of hot chicks in Steel Horse."
Guy 2: "Only if you like gearheads or dead 8 year olds."

18.  What's that smell?!? Is it the cistern or septics? Wait... where do septics come from?!

19.  I hear there's a new watering hole in Steel Horse. I also hear they may be looking to get them some more guards. Maybe they pay in hooch!

20.  Sounds like they’re serious about these laws.  Someone almost got into serious trouble last trade when the Admiral showed up.

Example Character Sheet

With all the new players that we have in DR:WI we want to make sure that everyone knows what your player sheet should look like when you turn it in to logistics at the end of game.  If you do it correctly, then you won't have to worry about your sheet being incorrect at your next game!

Here is your typical end of the event character sheet:

Here are the important things to note:

  1. Make sure everything is legible.  If we can't read it, we can't record it.  We aren't going to chase you down to try and figure out what you wrote.  This also means you need to take care of your character sheet.  If it got wet or torn up beyond recognition we won't be able to record it.  This is your character's soul, take good care of it.
  2. Everything you learn needs to be documented under the skill section.  Include the player number of the person who taught you, or write 'self' if you self taught it.  This includes new professions.
  3. If you gave yourself points in health or mind please put down how much you changed it for that game (+2 in this case) and write your new total in under 'current'.  Please don't total the change over the life of the character, we just need what you spent *that weekend*.  You can include the change down in the skills list if you like, but that is not mandatory.
  4. Donations given for AP or any other AP rewards need to be documented on your sheet so they don't get lost.  Make sure the person who gave you the AP signs off on it.
  5. Diseases need to be listed, but they also need to be cleared if cured.  If we don't see 'cured' on your disease, you will have it on your sheet for next game.   The same goes for derangements.  If they are not removed, you will have to find a cure/fix again next game to fix it. 
  6. Keep track of how much XP you have spent.  If you overspend you won't get your skill.  We will try to make sure you get all your skills/professions first, then your mind and body points if you have points left, but if you critically overspend, you may not get even those.  This means you will have to be retaught those skills next game when you have the build for it.  (Sometimes that learning just doesn't stick the first time.)
  7. If you are baptized into a faith be sure to record the priest's player number.

Don't forget, players with Advanced Membership have access to their character sheet through the database!  You'll be able to see changes made soon after we make them.  

If you have any questions, please send us an email and we will do our best to get back to you as soon as possible!

April Pre-Registration is Open!

Pre-registration for April is now live!

We are doing things a little bit differently this time around to make things easier for you and for us. When you pre-register you will notice it will ask you to create a check in request on the database. Use the link provided to do so.

If you don't know what your log in information is or if you have any questions, please email wisconsin.dystopiarising@gmail.com and we can help you sort it out.

Once you have created a check in request you can return to the pre-reg page on the website and complete your transaction. You'll be all set to go from there!

AP Donations List Updated

Looking to earn AP for the Wisconsin Game?  You can do so by donating items the game needs!

You will receive 1 AP for each dollar spent.  Be sure to save your receipts and email them to wisconsin.dystopiarising@gmail.com or send a copy to:

 6508 S. 27th St.

Suite 9 #282

Oak Creek WI 53154

You will receive the AP once we have both the items and the receipt in hand.  If you don’t have a receipt, we will give you a general AP total based off of amazon price and condition of item.  AP can be spent at the first game, or any subsequent game.

 http://amzn.com/w/3ESZ962L6JWMC

Most everything is on the Amazon Wish List.  Everything with an (*) behind it is specific to that brand/type.  If it doesn’t have an (*) behind it that means it’s a non-specific item and can be donated at will.  This allows you to see exactly what we need as well as have it shipped directly to us.  If you don’t want to pay for shipping, you are more than welcome to drop it off at game itself.  

 If you are interested in donating NPC costumes be aware we accept costumes in size large and up.

 Please comment below if you are purchasing something so we can keep track of what is being purchased to avoid duplicates.

 If you have questions, ask!

 CHECK THE WISH LIST BEFORE YOU BUY! In many instances we have very specific needs.

Office Supplies

  1. Garbage bags
  2. Clorox wipes
  3. Lysol
  4. Facial wipes
  5. Duct tape
  6. Ink cartridges*
  7. Bug spray

Costume and Makeup

  1. Kayo Syrup
  2. Red Food Coloring
  3. Makeup Cake – White
  4. Makeup Cake – Yellow
  5. Makeup Cake – Green
  6. Makeup Cake – Red
  7. Makeup Cake – Brown
  8. Makeup Cake – Blue
  9. Make up sponges
  10. Costume donations in Large and XL (including hats!)
  11. Football shoulder pads

Medical Kit

  1. Poison ivy cream
  2. Sting relief cream
  3. Gatorade

 

 

Books are now available at SHC

We have received our first shipment of books for DR:WI!  

Save on shipping and pick them up at game!  You can order them before game, pay for them online and then receive them with your character sheet during pre-registration.  We will also have books available during registration for you to purchase as well.

If we run out you can leave your order with us and we will bring them to the next game for you.  No shipping needed (or offered, see below if you need a book shipped to you).

Here are the books we currently carry:

Dystopia Rising LARP Survivors Guide 2.0

Echoes of Celluloid Dreams - Dystopia Rising

Axis of Blood and Iron - Dystopia Rising

Diaries of the Rum Coast - Dystopia Rising

Scraps of the Rust Empire - Dystopia Rising

Embers of the Irradiated West - Dystopia Rising

Pillars of Dead Light - Dystopia Rising

Monoliths of Rust - Dystopia Rising

For more information on pricing check out our store!  

If you need a book shipped to you check out DrivethruRPG.com!