Diesel Jocks in Steel Horse Crossing
At the turn of the Fall, it was said that great buildings full of Hawgs could be found all along the western coast of The Great Lake; even today, The Hawg Shrine in Mill City is a testament to this truth. The roads were littered with abandoned rides, and there was metal as far as the eye could see. The stories told from these old generations survive through today among the current children as tales of awe and wonder. Some of them are believed true, and others are likely only myths and dreams. Despite the tales and their veracity, the tie that binds them together is what can be seen today - the holy grounds, or The Boneyard.
For years, the proliferation of Road Hawgs in the area has been a draw for road clans far and wide - so much so that the area was named after the primary salvage, the legendary Steel Horse. It is one of few holy grounds that most Diesel Jocks (and ostensibly, those predisposed Mericans and Texicans) aspire to one day see in person, and the stories that clans return with are varied; all of them are inspiring and impressive. The Ironworks saw the possibilities early in their expansion, annexing the territory of Steel Horse Crossing for their own uses. It served their needs both with the potential for a constant flow of mobile machinery, but also with the sheer manpower of the builders and engineers available. Despite being a fair distance from Mill Walkway, the Ironworks pushed money into the region to ensure prosperity and growth, and saw a valuable return on their investment.
The local clans, rallying under the banner of The Rail Pack Marauders, or The RPM, banded together to give their work purpose beyond the Ironworks’ scavenging of dead bones and leaving them with nothing. The RPM ensured that all business flowed both ways - when rides went out, even more broken down rides and parts came in. If a See-Dan left, a Sitty Bus came in; work on a war machine was traded in parts for an old Corn Mower. And on it went this way, allowing The Boneyard to grow exponentially over the years.
Visiting clans swelled, coming to trade and equip, bolstering business even further. The Boneyard became a source of pride as well as a familial stomping ground. Young Diesel Jocks were brought to be tested, and even R. Lee David himself is rumored to have come time and again for certain harder to find original parts rather than crafting new pieces.
At the same time, this new business created a stark dichotomy between The RPM, as the founding clan, and all the new or visiting clans who saw The Boneyard as a sacred place and wished to make Steel Horse Crossing their permanent home. The tensions ratcheted up over the years, and the divide became a clear delineation - you were either part of The RPM, or you were an outsider living too close. Outsiders, mistrusted and assumed to be after the spoils of The Boneyard, are only ever allowed cursory access to The Boneyard, and are only ever invited to participate in RPM business under dire need. Otherwise, they are left to fend for themselves, which can often lead to more insidious problems.
Beside the local divide, visiting clans are welcomed and celebrated in general, as long as they don't harm the fine balance between the Ironworks, the town law, and the local family. As for The RPM, only very few are seen in town on a regular basis, as the constant supply and delivery runs throughout the Ironworks keeps a good portion of them busy. If they aren’t riding somewhere, more often than not they’re holed up behind the protections of The Boneyard working away at the next order.